:drool:
Mucho niceness.
You’re planning to do more with the environment? Ie. not a big brown ground-texture
It’ll look aaawweesome with small trees and a lake or something around it. Hey maybe it could be drinking from a lake? I’m guessing here it’d drink pretty much the entire lake by the time it’s done, but still, just a thought to an environment…
When the contest is over you’ll simply have to render this out in some large-ass resolution so we can really zoom in on things and see all the cool details.
Again, very nice work. If anything I think the armor looks a bit “hi I’m a noise-material”, perhaps dents and scars and…spears? Idunno, just pondering if spears and whatnot (boulders, black fire-burns from fire-arrows) from countless wars would be visible on it 
the first problem is that there is not so much time left till the challenge’s deadline. actually the major problem is my computer. it is just too slow for such complex things. the scene with the BoB is already built out of 7 different files where i copy and paste things into the “final” file that is rendered then. well i am already saving money for a new one so i hope that i can built an environment soon. and for the outer shell’s material/texture, i wqas also not very satisfied with it, just needed that crit here
. so here’s the new one which is much better in my opinion.
MOre MOre!