Beast of burden - character - derwolpertinger


#159

i changed the lighting and i am currently rendering the scene with radiosity. it already renders since 9 hours and i think that there are still about 10 hours to come.:annoyed: i gotta tweak the settings a bit. so i just can show you the BoB’s rig here:


#160

and the side-view:


#161

Hey good work. I really love the villager, nice details. My only crit would be to add for detail on the face, more eye definition and neck defenition would be awsome. Keep it up!


#162

hey back at home now.:smiley: i worked a lot on the lighting and came up with this night full moon version. i rendered it with 5 lights and radiosity. the render took 18 hours. so i gotta fake the radiosity which makes the rendertimes decrease immediately. i am also rendering a day version at the moment. i’ll post it his evening. may the character will be included then, too.


#163

ok. now i’ve changed the bumpmap on the BoB’s head slightly and i’ve chosen better antialiasing settings for the render. also i have not rendered it with radiosity but faked it with about 10 lights. this version is supposed to look like a sunset. i hope it does look like it though. :smiley: so which version do you like better? or do you think that both version kinda suck? :slight_smile:
but here’s a promise: next render WILL include the villager!!(or some villagers :))
now plz gimme your opinions guys!


#164

:drool:

Mucho niceness.

You’re planning to do more with the environment? Ie. not a big brown ground-texture :slight_smile: It’ll look aaawweesome with small trees and a lake or something around it. Hey maybe it could be drinking from a lake? I’m guessing here it’d drink pretty much the entire lake by the time it’s done, but still, just a thought to an environment…

When the contest is over you’ll simply have to render this out in some large-ass resolution so we can really zoom in on things and see all the cool details.

Again, very nice work. If anything I think the armor looks a bit “hi I’m a noise-material”, perhaps dents and scars and…spears? Idunno, just pondering if spears and whatnot (boulders, black fire-burns from fire-arrows) from countless wars would be visible on it :slight_smile:


#165

For me the night scene goes more with the style.


#166

hey gaggle:
thx for the comments and crits. about the environment. well, i would love to add an environment. don’t even think that i will leave it like it is! :smiley: the first problem is that there is not so much time left till the challenge’s deadline. actually the major problem is my computer. it is just too slow for such complex things. the scene with the BoB is already built out of 7 different files where i copy and paste things into the “final” file that is rendered then. well i am already saving money for a new one so i hope that i can built an environment soon. and for the outer shell’s material/texture, i wqas also not very satisfied with it, just needed that crit here :wink: . so here’s the new one which is much better in my opinion.
@ artifex: yeah, also thought that i’d go for th moonlight look.


#167

and here’s the villager on the tower. it was pretty hard to position him with the chain. now i gotta place the other villager on the other tower and then i’ll go for the final render. i really gotta hurry up now. sorry for this bad render but i had to save some rendertime. :smiley:
well i’m goin’ on now…


#168

Awesome derwolpertinger!
I like the night render scene more myself as well. I love the new shell texture you showed us. That looks great. I can’t wait for the new render.
Great great work! :applause: :applause:


#169

sieht geil aus!!! war auf deine homepage und du bis ein wahrer SLA-meister!!
Bin ja schon hier im thread sehr begeistert von deine texturierung - aber du hast es wirklich drauf! Respekt!! -> ein tutorial irgendwann wäre sehr cool!
Viel erfolg noch - > das dein comp nicht zusammenknickt!


#170

danke pit-wenn ich mal nicht an einer challenge teilnehme werde ich ein tutorial schreiben. :slight_smile: aber eigentlich sollte noch keiner meine homepage sehen, da die noch net so richtig fertig ist. da fehlen halt noch die ganzen bilder in manchen kategorien. aber 3d is schon fertig.

well here is the other character on the tower. :smiley: finally!
but i got two important questions.
do you think i should add at least some rocks to the environment? or is the environment not so important. i just don’t know. and it would be cool if someone could tell me when exactly when this challenge ends. thx :wink:
so here’s the pic. i’ll inegrate it into the final scene now. and wait for your answers. :bounce:


#171

Looking great! i don’t think your environment needs rocks as the focus of this challenge is on the characters you have modeled. i think your scene looks outstanding as is.

In answer to your question about the deadline for this challenge, it ends at midnight eastern US time on Sunday, August 4.

Great work and good luck!


#172

GOSH!!! incredible!What idea!!! Im really surprised:surprised !!!
:beer: MOre MOre!


#173

u don´t need any enviroment - the beast is impressive as is!!
And yeah i`d like to know what time the challenge stops for us europeans too!! Eastern Standard Time??!! Don´t know!


#174

you guys might want to check this out… it’s a list of the current times and may help you figure out the time difference between US EST (eastern standard time) and wherever you are. Hope this helps!
http://www.timezoneconverter.com/cgi-bin/tzc.tzc


#175

First time I see this.
Great idea! and what a solution for trafficjam’s!:applause:


#176

wooohooo!!! i’m so glad that i finished this one now! :bounce: :smiley:
THE FINAL IMAGE:

NOTE: the objects in this image only have a solid colour and a bump map applied to them!!

…so, i’m gladly leaving home right now so you can suggest something but it can’t be changed before the deadline. just gotta thank all who gave me some inspiration, critics and comments! you are great guys. it was so much fun to participate in this month challenge. well, cu soon!!:wavey:


#177

wow really nice work derwolpertinger ! Thats pretty crazy that those are just solid colors and bump, they look really good! congradulations on turning out a truly original and amazing work of art. i love the stlye you got. hey take care, its been fun!

:beer:


#178

:eek: HOLY S""T!!! What a cool final image!! Congratz - very unique BOB! And i really want that sla-tut soon! :wink: