first of all i didn’t want to participate in this month challenge due to my little amount of time and, that’ the main reason, cause i’m not good in character modelling. this is gonna be my second character.
but then i thought-just don’t care! it’s the best way to learn it here!! so here i am with my first sketch.
plz tell me if you like it and if it is a beast of burden cause i didn’t understand everything lidragon said in the challenge guidelines. when he has to carry something i gotta think about it. but i already thought about letting him carry a whole little village.
said enough now! :shame:
here you go:
Beast of burden - character - derwolpertinger
I think a village would be great! he looks quite mean! will he help the villagers out or torment them?
well i don’t think that he will help them out cause he’s to mean for that. the fact is that there is a symbiosis between them. his diet is carnivore but cause he’s that huge he would not be able to eat something cause he’s damn slow. so the villagers hunt for him sometimes and feed him. on the otherside the villagers are safe cause no other dangerous animal comes close to this huge mean guy.
so that’s the thing about them!
i’ll start modelling tomorrow in the afternoon, i’m tired now and gotta slzZZzzzzz…
just started modelling half an hour ago-very basic render i know-just wanted to show you that it’s going further ;). but now i gotta have a break-it’s a hard modelling job me. :hmm:
and here’s another lil’ update! :))
i can’t tell you how much fun it is workin’ on this cute little fella.
:bounce:
If this turtle-type BoB comes out half as good as your frog in the last challenge you’ve got nothing to worry about. ![]()
thx zrO for encouraging me!! 
…just worked on the legs the past hours. here they are. don’t worry, in the final they won’t be just mirrored for sure!
last update for today and i probably won’t have time to work on it the next 2 days. 
just finished the rear/back legs. hmmmm…how is it called? rear or back legs?
you could call them rear legs or back legs either one works. I like the progress you have made. Only crit would be to possibly make the mouth a little more pointy like a turtle’s beak.
well thx for the info!
well the head is veeeeery wip ;). the only things that are finished are the legs. everything else is just a quick polygonsetup. i’ll work on the rest a lot. i’m really looking forward working on the head. this is gonna be fun!!
- can’t wait to be back at home and continue workin’.:bounce:
i’m glad that i’ve found a little bit of time to continue modelling!
i only worked on the head and it is almost finished now. so what do you think of it? i can’t go on modelling today because i got to much work to do. 
so i hope to go on modelling in the next days. then i’ll concentrate on making the body armor which is going to be placed on the neck of my cute little friend. 
I like the progress on the face.
Yeah the cgTalk site was down for a while. It looks like they upgraded the graphics. Response times seem to be a bit faster as well.
just added a few hairs. now i’m starting to model the body armour. the one you can see right now is pretty much just the basic shape. i’ll add a whole bunch of details for sure!
this one was just a ten minute texture setup, so don’t consider them to be final in any way.
i just couldn’t await texturing. 
Well my real crit with that last pic is with the textures but since you already said that they’re temp I’ll ignore them.
I love the armor shell on your BoB it really looks awesome. I think it might be good to bring the rear legs out a bit further on the body. Right now they sort of get lost under the shell.
already thought the same about the leg issue. i’ll fix that tomorrow. gotta sleeeeeeep now.