Wow I’ve been away from this thread for too long. Let me get caught up a bit:
The leg looks really nice. I love the structure and forms you have in it.
The detailed body with the shell on it is looking pretty solid, nice stuff.
As far as the procedural shader, I like everything except the really high contrast between the bumps and the base. I think making it more subtle would look much nicer. Try one where they are almost the same then tweak up the contrast little by little.
Just my 2 cents great stuff so far. ![]()
I just dont know where to place them that would make them look good