Beast of Burden - Character - Crash


#21

Hello Crash, saw a word from you from Mandrake’s thread, and decided to have a look.

Pretty nice model, but could you post a wire shot ? I saw your first body wire and seemed heavy mesh already !
Nice job btw.


#22

Hey Crash! You are not a begginer! Begginers can not model
like that! Couple ot things are on my mind:
-make those hands different, especially on the legs, they
look copied now
-thethumbs on the front legs seems too long and on the
wrong side :stuck_out_tongue: I think it might look better if you put them on
the other side
-the same with those upper hands :slight_smile: you can turn them
facing upward and put some heavy loads on it ( just an idea):wink:

as Facial said it would be nice to see the wire. keep updated!


#23

It looks really cool so far, except i would probably make the outer toes a bit short and the inner one long to break the copied look, also try to add some variation to the toes. I dont know why but the abdoman area looks strange to me :shrug: But besides that great work, especially on the arm muscles :applause:


#24

Big THX for the commentsd guys, I won’t make it until the deadline but I’ll fix most of those things. Especially the fingers. As for the upper arwms, they’re suposed to pull a rope attached to the contraption, so no oheavy loads on the top :stuck_out_tongue: .


#25

hey man thanks for droping me a line at my end I was starting to feel lonely. Eny ways I like what you have going on. at first the head looked odd but it must have been the angle the jaw and teath are looking very strong now. keep working hard and it will pay of.

I would love to see some wire frame.MY beast of Burdan


#26

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