I’m wondering about the posing bit… hmmm thats gonna be a toughie
Beast of Burden - Character/Contraption - Erilaz
Thanks for the comments! 
Looks like I’m on the right track… I was after humoured sympathy for the poor creature!
Here’s another quick update, just adding things to the strain. Still have to work more on the tortoise though.
Just letting you all know that I’ll be updating again soon. I’m working on another project at the moment, so I’m flat out.:wip:
While I’m here, just thought I’d ask nicely for a few more critiques and some direction to take this model. Pummel me with your opinions of the shelled steed! 
It’s the only way I’ll get better. 
Looking really good so far, very funny…can really feel for the poor lil guy 
crit-wise, I’d say that the bag/sack hanging off the chest, and the head are a bit square still…and seeing polys in the face…some more detail there would be good, to go with the nice eyes. Also the first straps you put on the chest are looking a bit flat compared to the second set. Some other details would be cool too, like buckles or etc…can never have too much.
Hope that’s helpful…keep on. I know how you feel about having no time, I’ve had no time and from the looks of it I may have even less time…is there such a thing as negative time? 
I had an idea for this piece and I wanted to post it. Since the turtle is on his stomach with his feet all splayed out, I thought that one great little touch would be to model a single piece of straw on top of everything else on his back. Kind of like “the straw that broke the turtle’s back”.
hehehe just an idea.
Thanks for the kind words!
Hypercube: You’re right! Still lots of work to do on that turtle head (by the way, you can see the polys on the head because I forgot to ramp them up again after working on it. Too many polygons = slow work in my viewports!). I completely forgot about buckles! Thanks. ![]()
I may have some time this evening to post up some more stuff. Maybe it’s time I got ADSL…
Zr0-1: I’d thought of something similar, like a sparrow or something. Once he’s fully stocked, I’ll post up a few variations of the “breaker” and get a vote. Thanks for the suggestion! I’ll trademark it for you.
It’s nice to get such positive remarks from such talented artists! :bounce:
Well, another update! You can see here I’m trying to make a sort of lodestone-compass thingy hanging off the tent poles. Very early stages. Incidently, if any of you maxers out there has a script/plugin for making rope less time consuming, let me know!!
And here’s some early stages on a clock I’m throwing in as well! Eww… check out all of those intersecting polygons. I’d better fix those before continuing!:surprised
hehe-he looks pretty ****ed up!
nice work man. i love all the neat little details. but i feel strange about the mouth-my question would be-does your turtle at least have a mouth? and a suggestion of mine is that you should maybe increase the subdivisions or polygon count on some places cause you can see the polyedges. and overall try to add a little irregularity to all objects and the turtle-it does look very symmetrical at the moment. well that’s all, hope i could help you in some way.
keep on the good work!!
yep - a mouth and a (long) tounge coming out. The head might need a little attention -> folds and creases(?) etc. to show its a worn down turtlebeast!
Keep loading him - (i really feel sorry for him though!)
cu
ps: thank you for the sweet idea in my tread!
LOL great stuff so far. As far as the ropes, I found in Maya it is easier to make NURBS circles and place them where you want the rope to pass then loft and attach the lofted surfaces than it is to draw a long path and extrude down the path.
Wow! look what 8 hours of sleep produces! Thanks for the crits! 
Pit and derwolpertinger: You’re right about the head. I’ve been neglecting the turtle itself for a while now. I’m reluctant to do a mouth because they always turn out weird for me. But this is a challenge, so I guess I should nut it out! Work on the head shall be my next attack. I’ll also ramp up those edges!
Zr0-1: Very good point. I’d though of doing it the lofting way before, but tossed it aside as being too messy. I’ll give it a try.
Aww… my tortoise is so loved…
:love: