Beast of Burden - Character - Bezerker75


#101

or a short trunk-like thingy :hmm:


#102

ok well here is tonights update…been tweeking the textures…haven’t finished just got to the front leg…still have the back leg and tail to go…I want to thank you FELLAH:thumbsup: :thumbsup: for those images…perfect reference…and also for challenging me to push myself…I still have some work left to do on the bump…but you insired me to take it further than I probably would have…thanks…
That’s why I love this forum…and that is what it is all about anyway…:beer:
so anyway…this is about 3.5 hours of back and forth between max and photoshop…all hand painted with my trust wacom tablet…still got about another 3.5 hours to go I would say…blah…blah…blah…listen to me ramble…lol…anyway until tomorrow…later guys and gals!


#103

that bump is looking really cool…much much better then before…
fetus


#104

yeah, that new bump is friggin fantastic! awesome stuff. :thumbsup:


#105

glad you liked the help :slight_smile: exactly what I wanted to see! BIG improvements! I like the way you’ve mixed the “round” bumps with the rest. the part over the eyes is superb :thumbsup:
and it looks much better with nostrils! good work Berserker, good!


#106

Wow! You have done quite a bit of work since the last time I checked. The latest bump is definitely a plus. Very nice work!:thumbsup:


#107

Awesome BoB! The love of detail with the harness and the strong looking beast fit each other exceptionally well. One mroe to add to my list of favourites… :slight_smile:


#108

Now This is the reason i wanted to get into CG, this is some of the best stuff ever. The simplicity with which you do all of this is amazing.

LOVE YOUR WORK MAN!!!

MORE, MORE


#109

:applause: the new bump map is a great great improvement Bezerker!!! This is geting better and better!!!

Ok so, an advice, try to give a second pass to the bump map, BUT this time with the harness. Wearing the harness produce some folds in some areas. And you can optimize your effort, i mean the work you did in the bump for the top of the head is awesome, but useless because of the harness covering this part.

Keep going!! This is becoming really exiting!!
:thumbsup:


#110

Yours is a very Amazing model, but i think that is it too human shape…:rolleyes:


#111

Excellent job! He’s looking really great! I do agree with Fedron however and think you need to add a little more depth to the leather. I don’t think this would necessarily require a ton of work, to at least fake and add a little more interest to the material. Often leather goods like this, they use various thickness in the leather weight, depending on how much pressure is going to be applied to the piece. So, if just certain areas were thickened up, it could be enough, to add a bit a variation and believability to the harness. Also, the harness looks like it would be attached quite firmly and your bob, doesn’t exactly look thrilled about it, maybe add a little detail in areas where it would be tight and pulling on his skin. And definitely take advantage of your lighting idea, even if you don’t darken the scene much!
Well, I’ve got a quick project to whip out in a couple of days, then though, I think you’ve inspired me, although I’d be starting late, you haven’t been working on it all that long and yours looks great, so if I can find the time, I think I need to jump in too! Good luck to you, keep it up!


#112

Hehe… just watched clerks the other day, Bezerker; your name inspired from their death metal song in the movie?


#113

hey guys thanks for the great feedback this is what I was looking for…I will try and post some updates tonight if I have time…

Rhid1en: My name is actually partly insipered by clerks…but mainly cause my last name is Zurcher pronounced (Zerker) and I was a little nutty and did a few crazy things in college and my buddies used to call me Bezerker…I think they were part insipered by clerks though! so anyway that’s the origin!

Daxx:??? Too Human Shape???:curious:


#114

You’ve got a great style. He’s a totaly belivable caracter.


#115

k-well I finally finished a landscape for this guy…anyway…here are two composites…I tried to render them in one scene but it was taking forever to render so I just rendered them separately and overlay the beast in…also did a little touch up…this is just for fun…final submission will probably be just gray scale no colors…or are we allowed to use colors? hmmm…well here are two variations anyway…and a wire of the background! :thumbsup:


#116

here is the other!


#117

and lastly the background…


#118

Awesome stuff Bezerker! I think both of those images are really awesome, but I think the red one “pops” more. This piece is really fantastic looking. :applause:


#119

I vote for the red one also, I like how the cool skin tone plays against the red landscape. I really like this, great work.:applause:


#120

Very goooooooood!!! :thumbsup:
Pro, super pro!!!