Beast of Burden - Character - Bezerker75


#41

Thanks for all the great feedback:thumbsup:
ZrO-1: thanks man…your piece is looking awesome as well!

pearson: I agree 100% about the stiching and buckles thing…I just ran out of time last night to finish putting them in…I will probably add those tonight and maybe a few items he will be carrying!

Spazmo: “The pooper” hmmm…thanks!!! I am glad you like him…stay tuned for more updates tonight!

Mr. Nice Guy: I will post a low poly cage tonight…but basically I duplicated the bob mesh and deleted some of the faces…then I used a modifier in max called push to raise it slightly off the skin of the bob…then I used solidify…which is another modifier which gives thickness to the polys( kinda like and extrude but better for this type of extrusion) then I tweeked the hell out of it using meshtools and added a meshsmooth…and walla instant harness! hope that helps!

fellah: I agree…I think the skin textures is just temp right now…just wanted to through some bump on him to work out the UV’s …I still have a lot to do texture wise…although I will mainly focus on the modeling…and when that is done I will add better textures and rig him up!!

If anyone has any ideas on what he should carry or pull…I would love to here them…My thoughts were that he is owned by a vagabond drifter that collects lots of junk…I was thinking of mabe having him pull a small shingle dome hut on a wooden wagon. I don’t know yet…I guess we’ll just have to wait and see what unfolds

:smiley: :smiley: :smiley:


#42

everybody here in the studio love the design simple and clean,
keep going man!
Nice Job!


#43

I was also thinking that I would have one adult Bob and a baby bob in training next to its father…what do you think of that Idea?

You…have…to…do…that. :eek:

It would be the sweetest thing ever to see a little version of this fella in a ‘training harness’ looking up at his dad…

Oh god - you simply HAVE TO!

I won’t rest until it’s done, you hear! :smiley:

This is hands down my favourite character at the moment… for design and realisation, it’s all coming together fantastically. Please please continue doing what you’re doing!


#44

here is the wire I promised!:thumbsup:

AJ_23: I will do it just for you man… I think your last character would look great riding one of these things!! which reminds me who wante to name this guy…I am taking suggestions and will pick one at the end of the week!

Man feels like I have sooooooo much left to do…good thing we have some time left…lol I have so many ideas for Bob now…and so little time…but I will finish!
:thumbsup:


#45

and heres a small update! but an update none the less! I figure an hour or 2 each night and I should be able to get him done the way I plan!:smiley:


#46

Neat! I like the idea of it being some sort of personal riding beast for royalty - with the throne and all. amazingly clean mesh. out of curiosity, how many polygons is it right now?

-Nate


#47

unsmoothed 11988…and I have moved them all at one point or another…lol…with the meshsmooth it’s a whole other ball game!!


#48

you punk, that looks friggin great, i still have a long way to go and it aint goin faster with the work i gotta do for u haha. :buttrock:


#49

ok guys…I decided to work on bob’s owner for a bit…and here is a preliminary wire…more to come soon!
Story line:
His name is Lem Guile and he is a Goblin entreprenuer…a Merchant of sorts…he aquired “Bob” and his son “BOb Jr”(that’s what well call them for now) in a barter…more on that later too…I want to get some more work in tonight!:thumbsup:


#50

ok just finished the ears and I think I will call it quits tonight!


#51

Ok so I lied…:stuck_out_tongue:
But I had to post a rendered view…it just wouldn’t be a complete night with out it!!


#52

wow 3 new posts and no C&C…Hmmmm…do you guys not like Lem guile?oh and what about Bob’s name…he’ll’’ be so sad if he doesn’t get a name!!!:scream:


#53

do you guys not like Lem guile?

Of course not… I despise any creature that would make that cute BoB look so sad and dejected :sad:

j/k - he’s looking cool - especially his gigantic hat :smiley:

As for naming the BoB - I reckon you should call him Lumbah and the little 'un Tumb


#54

Absolute loving creature! He looks so depressed, as saying “oh, another journey, not again”. And the rider is amazing! I like very much his sock-hat, he has no ridiculous sense, he feels the fashion runnin´in his veins! :cool:
I think the beast should be called Gooshy and the raider Lord Fistror the Charismatic.


#55

Love the leather harness! It fits perfectly on place and seems functional. Excellent! Btw, how did you modeled it? did you split the character mesh with a bolean and then extrude that faces? Very very good result anyway! Congrats! Great work on the “chair” too. :applause:


#56

they both suck…

interesting guy you got there guy! :beer:


#57

ok…well it’s been a few days since my last update…and it took me 5 days to find my thread on page 500…lol…I shoulda just use the Wip compilation…anyway here is another update! Still much to do…


#58

and here is a close up on the throgs…they are a popular delicasy among the people of town…


#59

haha, that’s great…he gets more awesome with each update…the seperations on the harness and lashings, etc. are looking good, do more of that… :thumbsup:

Like the throgs too…not that it would be the most sanitary place to hang them, but his owner doesn’t seem to have much regard for others :slight_smile:


#60

I really like the lashing holding down the chair and the throgs. One crit I have right now (and I’ve been noticing this on other peoples pieces too) is that the harness looks like it’s just a raised part of the skin, rather than a separate piece that is placed on the beast. I would suggest to keep a few places really tight like they are now, but to make the bulk of the harness a bit looser, and have a few other places actually off the skin loose.

:shrug: Just my 2 cents