Beast of Burden - Character - Bezerker75


#21

here is the wire as you requested…hopefully I can get some more time to add some more details this weekend…if not…I will post more next week!:thumbsup:


#22

That’s coming along great, it has a lot of potential for expression. I’d love to see a wire frame…
g

EDIT–
you read my mind, we must have been posting at the same time…
g


#23

Hey! That’s looking good! Very clean mesh, too! :applause:

More! More!:bounce:


#24

nice mike, its lookin real nice, i havent been modeling much this weekend, had aloooot of partying to do but im gonna try to get the first basic one out on sunday. btw i left u a message about wc3, tellin u how to beat that level, did u get it? :buttrock:


#25

He is very cute:beer:


#26

Hey, for anyone interested I made a max preview rotate of BoB…it’s about 1.2 megs just to let you know…

click here:
http://mywebpages.comcast.net/bezerker75/BOB.mpg

if it doesn’t play just right click it and “save target as”


#27

This is looking really great man !!


#28

very nice indeed man . . . and i HAVE to thank you for that vid . . . i had some probs with my BoBs hind legs . . . excellent :thumbsup:


#29

that s a very good BOB i think…
i d like a proportion guide like a human figure or else if you don t mind.
your modeling seems precise, nice wire !

waiting for your updates ! :)))

:wip:


#30

Your bob is looking really great. I think it wouldn’t look so much like a baby if you add more features around the eyes and mouth. not too much though. imho i don’t mind that it looks like a baby bob.

anyway this one is one of my favorites so far.

good luck:D


#31

Lookin’ good! I really like his expression, and his proportions are wonderful! Have you decided what he’ll be carrying yet?


#32

I love his whole shape/posture… makes me wanna give him a hug. :smiley:


#33

hey guys thanks for the comments and crits…I will be posting more stuff probably tomorrow night…I haven’t decided what he will be carrying yet or how big he is…I have a few ideas that I may sketch out…I have just be fine tunning the mesh to get it to a point for rigging…( wich is always the hardest part for me) anyway I was also thinking that I would have one adult Bob and a baby bob in training next to its father…what do you think of that Idea?


#34

here’s a small update! Still workin out what he should carry or pull…and that will determine his size…anyway C&C always welcome in the meantime!


#35

goregous texturing. That looks really sweet. I love the harness too. This is a really great piece.


#36

Great texture! Nice colors! :applause: You’re too fast!!:annoyed: :smiley:

About the harness…I like it, but it shouldn’t be all one piece like that, IMHO. I think it should be made of pieces stiched or riveted together and joined with buckles or clasps.

Keep it up!:bounce:


#37

Bezerker, your character “rocks the pooper”. If you don’t know what that means…I’m sure you can figure it out. You should be really proud of your BoB. It’s coming along better than all the others I’ve seen so far. Bravo bravissimo.


#38

wow, I love it!!! Simple but efficient, and the texturing looks good too!!!

great work!!


#39

wow your harness is looking good. How have you made it that it fit so good.

I will following the rest of your progress


#40

this one is so cute! really good concept and modeling, I wanna hug that beast :wink:
but the skinTexture looks a bit weird in my eyes. maybe if you break it up with more layers, add some smaller bumps and randomnes. that might do the trick. or make the current bumbMap bump out more…
good work, keep it up! :slight_smile: