Bay area visual effects department looking for Maya Modeler and UV Layout Artist to start immediately
Qualifications:
[ul]
[li]Bay area visual effects department is looking for a freelance Maya polygon modeler to build and layout UV’s (ideally…) for a detailed environment. Concept art and architectural ortho views will be provided.
[/li][li]If you can also do bump, color, and specular texturing and/or shaders that’s a bonus and contract could be extended.
[/li][/ul]
Availability:
Contract will be from 2 to 4 weeks and start relatively soon
Location:
We are looking for someone preferably in the bay area, but he/she can work remotely
Contact:
On-line portfolios and URL links to demo reels preferred or send a DVD via FEDEX to:
Nina M. Sison
Production Manager/Senior Traffic Manager
Design Reactor
655 Campbell Technology Parkway, Suite 250
Campbell, CA 95008
Referrals or recommendations welcome.