So as I’ve been watching the slow slow slow render for my parking garage - I’m trying to think of ways to speed up the process.
It would be great to bake out the ambient occlusion (for most things at least) into the textures. And is there a way to bake the final gather in the scene when only the camera is moving.
Maybe Jeremey could touch on it in class, or one of you render experts out there could give some suggestions…