bake a projection texture


Hi people, How to bake a projection texture?

I don’t know what am I doing wrong but with Batch Bake/MentalRay the baked texture is not giving the expected result (bad projected, or offset). Any idea, tutorial, manual :shrug:

I need to bake it in order to then apply a displacement map. Do you know another way to do this. I mean, get the diffuse color from a projection and a displacement map.



ah. I forgot. I’ working in Maya


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