B-Movie Entry: Miguel Angel Hernandez Salinas


#41

Hey what a great model you have I give it 9 out of 10. Everything works in with the scheme perfect. Just a little word of advice. Have a look at Vue for 3D max. I had problems with the atmoshere but when I found Vue it was a life saver.

Kepp up the Great work!


#42

Thanks ohmagatsumi and AlphaDDC07 for your comments. They are very helpful to me.
I want to try the Mental Ray mist for the atmosphere instead VUE…also I only have the demo version and it’s watermarked…


#43

You deserve the comments darthmikael! We all have our preferences, I used to be all up for mental ray until I finally got V Ray and Vue.

Hopefully you have good comments for my work when I upload in a few days.:buttrock:

Keep up the good work!


#44

Here is the boy and the girl…in 2 options to choose a nose for the girl.
I’m choosing the right side girl.
Tehy are 95% completed…but by now i have a problem with the hair…


#45

AlphaDDC07:
Of course I’m checking your work as soon you upload it!, but please put your link of your work.
Thanks for your support!


#46

Great character designs!


#47

Good work ! Il like the style. Maybe you could improve the mood on the whole image, I think you could do something better with it.

Excellent work anyway Keep it up ! :slight_smile:


#48

Certainly I will do improve the final image…I have reserved a surprise for the final image…and I’m working hard making it work (duh)
I love your work!
Thanks for your comments! I’m honored with your visit


#49

Hey Miguel Angel,

Cool updates. Like the new point of view of the camera, puts a great dramatic touch on the image.
Nice character designs for the girl and boy :smiley:

Nice work and waiting for more updates. Cheers!!


#50

Long time no see you around here!
Thanks for your support!
I have checked your work for B-movie. It´s great!


#51

I like the small feet too, the girl is awesome, its like japanese punk (http://2.bp.blogspot.com/_d9HiBZ5vSV0/Smu_4e8LU4I/AAAAAAAAAc4/fS9sQgK-2Is/s320/japanese-cosplay-character.jpg) Punk in hair, and japanese in her costume. Nice Work Mike


#52

Here’s the scene 85% finished!
I have great problems with the hair because I’m using a Mental Ray lens shader for the barrel distortion. So i have to make a MR shader for my hair.
Styling the characters took me 3 days; including render tests with different light.
The particles for the rays have motion blur…and they don’t work with the hair active…so in this render I turned off all my particles.
Also I have changed the atmosphere a little bit so it matches better the environment.
Yet there is some work to do
Hope you enjoy and comment!


#53

I’d recommend to render the hair seperately, maybe even with the scanline renderer and composit it in later. There’s really no reason to render it all in one pass. Hair and Fur gave me lots of trouble with mr, too. It’s just not worth the wasted time to get it perfect when you can easily do it in post-production.


#54

It’s no so easy for this scene render in another pass the hair because i’m using a Mental Ray distort sahder for my lenses.
Anything I render in the tab atmosphere and effects, like hair or some effect like KY trail (anything that is not geometry) it’s rendered far from it’s right position thanks to the distort shader for the lenses, so I decide to do as a Mr Primitive and use a Mr shader for the hair.

Why not to do the lens distortion in post?
Because it’s very different the offset and the depth of the geometry. With a Mr distort shader I get a very good distortion and the depth of the scene it’s perfect for me.
If I do the distortion of the lenses in post, I only move away the pixels of the rendered image and flattens the image. This don’t work for my final image

I’m very happy with your critic. It really helped me a lot to improve!
Thanks Archaeotect


#55

-In the building fracture have a little noise in the interior by the damage and having better appearance and very well with smoke by the destruccion.
-one question in the extremity of tentacles this is the final texture or you are going to put but detail.
-In the second building have to be broken the glasses by impact of alien.

GOOD LOOK

Mike


#56

I have added a drill, fixed the camera and the cloth…
still missing some work.
Hope you like and remember that there is work to do in this image…is not final yet


#57

Here is the wire frame of the scene…
this time I’m not posting a render because it’s a tiny detail and a new tentacle.
Tomorrow I’ll do the rendering and the passes…and they will be posted…


#58

I need help to choose one of the methods for 3d stereo using anaglyph lenses (red/cyan).

I have lots of trouble with the rays…so I’m working hard today.

Hope someone help


#59

Software: 3ds max,Blender,GIMP

As a revival of the stereoscopic movies, two kids use a experimental stereoscopic glasses wich can make a 3d film more realistic.The kids use the 3d glasses in an old cinema playing a matinee, unleashing the creature of the 3d film. Both kids are unaware of the danger until the creature catchs one of them!
How the kids can stop the creature?!
Put your 3D glasses and help them!

Use anaglyph 3d lenses (red/cyan) for best viewing experience!

I have to give credits to www.cgtextures.com for all the textures used in this work.
And specially to Muttyan for his StereoPhoto Maker.


#60

Hey there Darth,

I pick this as the winner!!!

great work