B-Movie Entry: Miguel Angel Hernandez Salinas


#21

Hey Miguel Angel,

Cool progress. Like the design of beam ray guns, look great.
Agree with archaeotect comment, but I know you are “building” the scene :slight_smile:
Nice work and waiting for more updates. Cheers!! :beer:


#22

Thanks for your support FERX!
I’m working on all those details and I hope to post something at night.
Thanks


#23

Great job! I really like how the alien head shows through the glass.


#24

a little update…lots of things(lighting mainly) missing
this week i’ll work on the kids
hope you ppl like it


#25

Thanks for your comment.
All the scene is rendered with mental ray. The textures are mixed in composite material with several UV channels (specific the main building)
The alien textures were painted within max using viewport canvas.

Thanks again for visiting


#26

Miguel! Congratulations, If you had not posted on facebook your participation of this contest I had not heard about this.

The idea looks great, I like so much the references of the cinemas, the combination of the old buldings with the 3ds glasses… nice.

And the alien, very pretty creature!!!, but tell me this is short film? or only static render?

greetings.

DarkAMER


#27

Nice hear from you!
this is a still render for the contest here at cgsociety


#28

Nice effect on the ray guns mate,really like it :thumbsup: And nice alien head, where did you place the light illuminating it? Is it inside the glass helmet or somewhere outside?

About the comp, there´s something that doesn´t make “click” you know, I don´t know if the buildings on the sides of the cinema ( especially the ones on the right) are diverting the attention or what, or maybe the bright yellow area in the sky is attracting my eye there.
Anyway IMHO, I think that you your image would benefit more with a camera angle more similar to your original concept, a little more closer to the cinema door and looking up, towards the alien, so that you can still see the destruction and details of the building, but focus more on the alien.

Keep the good work man!


#29

The alien is self illuminated. As i am using MR, I can send all the foot candles or LUX to wherever I want so the alien is so bright a a 1500w lamp, but the helmet occlude so much light and bounces within the helmet.
Yeah, about the camera I think to change it’s position because the kids, but until I have them modeled, I cannot decide a new placement for the camera. That “blank space” is for the kids.
Thank you so much for your comments!


#30

Here’s the model of the boy…today i’ll model the cloth and the details…and the hair (i’ll use hair and fur)
As soon i complete the kid, he will be integrated into the scene.


#31

Whow! those rays look great , I can’t wait to see the kids being attacked by the alien,


#32

I expect to see the advances of the character that is what interests me and good luck.


#33

Hope you like the characters when they are finished!
Iam working hard to make a fast an good characters…
I was expecting more comments from you…sergio…
Anyway, thankyou so much


#34

Hi Mike, Ricardo here, i hadn’t seen your work because I didn’t know you alredy have uploaded the progress. But here I’m reporting-in and in english as requested, jeje. I really like the render, it eally looks like a 50’s movie baesd on H.G. Wells. I think it’s gonna be a great rendr once you finish it. And the carachter looks very nice to. I’ll be visiting your CG acount to see the progess.

Greettings and see’ya.


#35

Thanks for visiting my post on the contest!
Hope you show this work to the guys at your office :twisted:
Hope Fab can write here too
See you soon!:applause:


#36

I have adjusted the scene a little bit and also the camera was tweaked. I started to use a 20mm lens with some distortion using MR Lens shader. But still have to move the tentacles and add the kids.
I hope to finish soon one of the kids to show here.


#37

Here’s the kid!
The skin is MR fast skin, and the texture was painted in mudbox.
For the hair I’m still doing some test renders because i still plan to use a hair shader. I think he’s 99% complete. I just have to paint the shoes texture and model the teeth.


#38

The design of character I like it, only that the feet are small or is the Angle of the camera, I would like to see the uvs and I would like to see a close up eyes and face. The hair is very shiny as gel jeje is a joke.

Good Look

Mike


#39

Here’s what SERGIOANIMA asked.
The UV’s and a close up of the eyes
The eye is a multi material. One for the iris, eyeball, and cornea.
The UV’s was too simple. First I UV mapped the half of the geometry and then simply a symmetry modifier.
I like the small feet on this characters…like “anime toon type”
I don’t like goofy’s big foots in this kind of characters…but it’s only my personal choice.

Thank you so much for taking your time for reading this post!


#40

I like the cartoon look that you gave to the kid model, it looks great! also the shirt made me laugh .