Merry Christmas All.
Very informal tutorial session with ZB.
Didn’t actually state all the commands.
X is for symetry.
Blue cursor is smooth, or Shift key.
Yellow cursor is for mask or Control key.
Option control to unpaint mask.
Option to indent. That’s it.
Been planning to use desktop capture software for some time, couldn’t get it going until I got my MacPro. I hope to do a quick demo on how to incorporate it with EI.
Please Forgive me if I come off a bit exacting. I was in a game store, and some student goes on about how Zbrush interface is so weird. I’m so tired of hearing this when there’s a whole industry that uses it. Just take it for what it’s worth. Anyway, I hope this sheds some light on the Zbrush paradigm and helps people who are put off by Zbrush’s interface.
OK. Even if Zbrush is uniquely unlike any other app. It’s still an amazing tool that EIAS users could benefit from as a 2.5 paint and texture too. Hopefully this will help more EIAS users think about adding it to their toolbox. If so, maybe we will have more of a voice and support from EITG’s development team. I believe this will ultimately make EIAS a more valuable tool and incorporate a broader scope of Zbrush users.
Every Pro app out there has a ZB workflow. We gotta stay in the game.
Wait…one more thing…
Then a GF I’m trying to avoid kept calling. …haha You get the picture. it’s informal but heck…it’s free 
So here’s my gift to the community to keep the spirit of giving and sharing up high 
http://homepage.mac.com/avtpro5/.Public/AlonZB.mov.zip
Have a Holly Jolly Christmas
Joy to the World. Peace on Earth!!
Alonzo
To God be the glory…


