I see…Fongool. It would be really bad to have a uber-app better than XSI,Maya and Max… :rolleyes:
Post edit
This part of Paul Doyle last post tells much of the future, about something i have claimed that 3D apps are behind the curve.
Something to consider is what we believe the market will become like over the next few years. I know more than a few film companies that are producing their CG features in ‘game’ engines. Everyone expects real-time quality to continue improve to a point where it can be used in any market. Arch-vis in particular is placing more and more attention on real-time tech and game engines. As for games itself, we’re in the middle of the current-gen game cycle, but soon the next-gen needs and requirements will start to become clearer. I don’t think that any of the current DCC apps are close to what is required for the next generation of game dev - talking to the various ‘big’ games companies in recent months about the future raised many questions, and few answers beyond ‘we’re looking at it’. For me, focussing on real-time technology is relevant to all the 3D markets - and I believe there’s going to be more than a few new players coming in. What product/s are there at the time, who knows - but if Max/Maya/XSI aren’t there then it’s because they can’t address the needs of the evolving markets, not because ‘three’s too many, we have to drop one’. Businesses like making money - selling products that make money makes sense.
