Can A:M handle motion capture data? MB can handle a variety of system and receive input in many ways that other apps can’t.
-mummey
It sure can, and it animates like a dream. It is easy, and I mean very easy to use and in some cases just as powerful as Maya and Motionbuilder.
Easy to animate with, captures motion if you want it, has hair, cloth and at a cheap price that any artist can afford. What more could you want? I think if it wanted to it could beat Maya except one thing…
Big difference between A:M and Motionbuilder. You can take a scene from maya and bring it into motionbuilder. Then take that scene and bring it into xsi and then back into maya. A:M is pretty stuck into itself. Which is the most idiotic thing. If they just opened up a little bit and followed standards just a little bit, then they’d probally be a megarich company. A:M is lightyears ahead in animation then any other application, just can’t exchange the data and the renderer is dead slow.
-Nichod
Nichod hit it on the head. It does not work well with others. They believe everyman is an island or something. It’s a nice island, but I hate modelling in splines, it is tooo sloooowwww!! What takes me 4 hours to model in A:M takes me 20 minutes in Zbrush, Wings, Modo, Hexagon 3d, Wings3d, etc. If you are using A:M you do not have options like with all the other programs. You pretty much just have to use A:M for everything!! That is the only reason I left this wonderful program. I don’t want to model in it, it wastes my time. Great program but don’t tell them to put polygons or a converter in their program or they’ll get mad and tell you to go to MAYA or something. (Personal experience, learn from my mistakes, don’t ask or complain about wanting to model in another program and better import options, splines are the only way for them.)
This problem is only my perception though, I think there is a weakness in modelling, but once modelled in splines, splines are great to animate with. That is where A:M shines. In the world of Animation, but unfortunately is it no also MODEL MASTER, it is Animation Master, but once you get to the animation part it is a breeze. But don’t go in expecting to model in silo zbrush wings 3d, etc and move it to A:M. It just won’t happen that way. But if you want a powerful program, don’t mind modelling in splines, then this one is as powerful, in my opinion to Maya.