Just switched my gfx card to a 9600XT and I’m very pleased with it so far. Just one thing is bugging me: all my 32-bit textures are shown in (what looks like) 8-bit in the MAX viewports!
Its really strange and I haven’t found any setting in Display Properties (or Driver settings in MAX) which seems to be related. I’m using recent ATI drivers in OpenGL mode. (its much faster than DirectX so I’d like to keep things in OGL)
Anyone have any clue? Could perhaps switching to Omega drivers solve this problem? Or is there some other tool/fix out there?
Thanks in advance my friends!