Making High Moon Studios into a video game powerhouse is our ultimate goal. Bringing exceptional people on board who can make it happen is our highest priority.
We’re looking for talented and energetic individuals who want to break new ground. If you’re interested in working with veterans from leading video game companies to create original interactive entertainment products and laying the groundwork for High Moon Studios to grow into a global video game force, then we want you to apply.
Responsibilities:
-Develop real time effects utilizing particle sprites.
-Develop pre-rendered effects for use in video game cinematics.
-Develop textures needed for particle and FX in Photoshop.
-Work with artists and designers to create all special effects.
-Develop material and particle shaders using tools such as Unreal.
Required Experience:
-Production experience with high end CG Effects systems utilizing particle systems, dynamics, and procedural animation (Maya/MAX/etc).
-Understanding of real time game effects techniques such as sprites, vertex/pixel shaders and normal mapping.
-Game industry experience is an asset.
-Experience in first person shooters and/or action adventure games is an asset.
Please submit resume, and portfolio/demo reel which indicates a grasp of skills and aesthetic with F/X work (including a shot breakdown). Please send to globalstaffing@vugames.com be sure to include position title in the subject heading
www.highmoonstudios.com