As the title implies, I would like to assign materials to clones in a Cloner array based on their ‘MoGraph Selection’ indexes.
Is there a way to do this without splitting the clone array across multiple cloners?
It might be relevant to note that my cloning mode is set to ‘Object’ and the object I’m using as a template is actually a Matrix object that references a geometry mesh.
File attached:signal-intensity-graph_for_forum.c4d (736.3 KB)
Many thanks for any reply,