Artur Valverde - Concept Sketches and Studies


#21

Oh man! No idea how I missed that one! Anyway I’m gonna read it twice now. Thanks!

Edit: Awesome! I’m bit late but will try to catch up if possible. I will take a break tomorrow and focus on analysis. Cheers!


#22


#23


#24

These are amazing breakdowns!!


#25

Cheers man! Now the harder part is to use in your own stuff hehehe.

EDIT: Small update. I’m bogged down by client work atm, but should resume regular sketching soon.


#26

Quick update. Modeling some base.


#27

Small update. 50% there. On the crossroads about story.
I guess it’s time for quick photo bash and sketches.


#28

Loving this, what render package are you using?
What software are you using and how are you creating the texture files?


#29

Hey Ryan! Thanks for your love!
It’s actually Cycles render inside Blender.
As for the textures, well I mash staff together but that explanation is not actually helpful.
I will try to capture some nodes for you if you wish but in general I do use good quality textures, preferably tillable but since it’s a concept and not production piece, you can pay less attention to that.
Decent normal map and roughness will take it a long way. Some surface imperfections, masks etc. HDRi for lighting is a must I think. So nothing special really.

These days you can get free resources that will suffice for most concept work.
https://www.textures.com/ or https://www.poliigon.com/

Forgive me if you already know this all already.
Cheers!


#30

Pretty cool! Coming along well!


#31

Nice work here Artur. I’ll be definitely following your progress and I’m looking forward to seeing which 3D comps you push further.


#32

Thanks a lot Michael!

Uploading newest iterations.
The Lady with the Dove have to go, because she is stealing all the attention :slight_smile:


#33

3 pages already :wink:


#34

Yeah, but still long way ahead.

Figuring out shapes for shacks. I definetely need more variety of proportions and size:

Also blocking out POI in 3D:

Cheers!

EDIT:
forgot to add this one. Added a makeshift boat with a ferryman. Perhaps this will be player’s entry point to this location.
Just have to add another character on the boat.


#35

Hey all! Had a long break, but it’s time to come back into the game.

Latest stuff.

and some sketches from Paul Chadeisson’s class:


Cheers!


#36

One sketch is done. Now into color!


#37