I really don´t know the reason. I´m focused in architectural visualization.
When I render an animation, I get “no reason artifacts” between one frame and the next.
Normally all is fine but, sometimes, a spot apears in some frames.
The first thoght about it was a modelling trouble…No way. Using other cameras looking at the same area of, in this case bulding, all was rendered perfectly.
The second thought was something in relation with the layers of glass but… This trouble also appears in areas without reflections or transparency so…
My third thought was something in relation with GI.
It´s very frustated get a large animation-render time and, when finished, some frames are brong.
Any idea could be apreciated.
This are my GI set:
Primary>100
Secondary>0
Intensity>2
Gi Sampling>4x4
Bounces>0
Excluding set>glass of the building.
Thanks in advance !
