Hi guys,
after a few years using 3D software and a few months of many V-Ray Tutorials, I’ve tried to create my first render using V-Ray that aims to be photorealistic. I’m quite satisfied with my result, but I think it’s still far from the realisitc look I’m trying to achieve. I know there still are some problems, and I’m posting here, hoping you can help me spot those.
Here’s my render.
The scene is very simple by purpose. I didn’t put more objects in it than neccesary, so I can fix problems quicker than in a huge scene. Most of the objects, with the exception of the sideboard, are stock objects. All materials are made by myself, using stock textures.
It’s rendered with one of Peter Guthries HDRIs in V-Ray. Any feedback is highly appreciated.
Thanks!
(If it helps, here you can find the render before Photoshop (just some basic grading in LR)

