Apple Discontinues Shake


#41

I was wondering why Apple did not sell Shake to any company that would be interested in developing it further, instead of just stop developing it.


#42

apple did sell the shake code to anyone that was interested - many companies bought the source code from apple years ago so they could customise shake and keep it going (hence the reason there are several variants of 64bit shake in use around the big shake based vfx companies even though there is no official 64bit version of shake available).

cheers, simon w.


#43

What was the state of the Linux version? I know it remained at a high price (obviously to help the Mac version sell Apple hardware) but I never did hear about anyone using it.


#44

Ha. People kept telling me that Pixar and Apple where working on some amazing new verison of Shake, and i kept telling them that they where “craaazy”.

And I was right, ha!

Can everyone just move over to Nuke now, please?

Nicko


#45

Sure thing, as soon as you hand me over the $3500
USD and the $1000 for the MANDATORY first year “Support” license.
I can accept paypal or Cash
Thanks


#46

At work we only use Shake on linux. I guess that is the statuss for most VFX houses


#47

Neil,

Have you seen Conduit?
http://dvgarage.com/prod/prod.php?prod=conduit2

It runs as a plugin, so not natively within the PS interface, but it’s pretty solid nodal compositing.

-Rob


#48

Thanks for all the suggestions on node based comp/paint packages.

To be clear though, I am not just looking for a new paint program that has a schematic editor. I am looking for photoshop to have a schematic editor. Photoshop has a LOT of really useful features in it that no other paint package has, and so if I have to choose between all those features and schematic editing, I’ll stick with the other features.

I took a peak at Conduit, and it is cool, but again, it’s rather limited in scope unfortunately. I would guess that you’d really need this to be a part of the base package and not a plugin to have full support.

I know, I’m being really picky :slight_smile:

  • Neil

#49

Actually I worked way more with shake on linux than on mac (but I haven’t worked for so many different companies recently). I felt the linux version was slightly faster (especially in I/O related things) but I could be wrong, was a very subjective impression.

-k


#50

Actually that Conduit looks kinda of cool
seems to have potential.

Cheers


#51

Oh yes. I want that too.


#52

The problem is that Adobe is wedded to the “layers” concept and to change from that is akin to throwing out the entire basis of the application and changing mindsets. I mean, look at the interface of any Adobe product . . . they are completely hopeless and unintuitive. If they can’t create an intutive interface, what chance have the got of creating an intuitive workflow?

When you are dealing with complicated comps or photo edits/matte paintings, the layer concept breaks down with work arounds like pre-comps and nested layer sets.

Once you have worked with a schematic/procedural interface, layers are incredibly frustrating and restrictive. At least they are to me!


#53

Well, I don’t feel they have to “Change” to a schematic editor, that will certainly never happen, they just need to provide it as an alternative workflow. Everything you can visualize in a schematic editor can be visualized as a 2d stack, it may not be very pretty, but that’s fine. People doing simpler comps can keep using the 2d layer system, and people trying to do stuff that’s more complex will eventually get frustrated trying to view it in ayers and learn how to use the schematic editor.

Perhaps it’s a philosophy issue as to why they don’t add the feature, but personally I think it’s more a money thing, to make a change that big requires them to feel they’ll get a good return on their investment. I doubt they’d do it for the 10 or so large fx houses who would want it. We need to persuade the photograph people to want it, then they’ll have a large enough user base clammering for it that they may undertake adding the feature.

  • Neil

#54

Am I the only one that sees this as a possible step forward to a new Compositing system from Apple? Apple isn’t in the business of buying software and kiling it, especially software like Shake that has made a huge mark on the industry.

The time is right with the recent update to its other Pro apps to release a brand new dedicated compositing system. Atleast I hope thats the case, Apple is not going to abandon its high end crowd.

I really want them to develop a proper animation package with their fantastic sense of usability. And maybe a little Pixar love.


#55

all hail fusion


#56

The actual market for highend compositing software is tiny compared to the market for stuff like the iphone/ipod. I just can’t see apple investing a lot of time or money into something they may sell a few thousand licenses of when they could focus on their core business of selling tens of millions of ipods.

  • Neil

#57

Honestly I tend to Agree with that
Many “pro users” seem to have this Disdain for the Ipod/Iphone Crowd but it is those people who have Made Apple
$$$Wealthy$$ enough to keep up the Development of our Superior OS and well Crafted ,Largely Hassle free ,hardware.

Cheers


#58

here is a tweet from the creator of shake

Always been a bit amazed/amused that people continued to hope for a Shake replacement from Apple. Maybe, finally, they’ll accept reality :slight_smile:


#59

Does the creator of shake have any dealings with apple still? How would he know anything about it anymore?

I think its the fact that Apple put a redirect to FCS that mostly assures us of no new software coming…


#60

Shake developement ended late 2005 and the product’s end publically announced in 2006. Developers were moved to other things. People who know people at Apple in the pro group tell you there is nothing in the works.