my latest plugin, the Real Curvature Shader for Windows is now available:
Citation from the website:
[li]New very fast and robust core, allows good and fast results also for very challenging objects.[/li][li]Smoothing Methods: Normal Smoothing / Smoothing / Wind / Blur[/li][li]Influence Modes for dependence on a position in space or by the active view vector or an objects z-direction.[/li][li]Create dirt maps of all kinds! With the full angle control combined with wind, you can distribute dirt, scratches, rust or abrasion regions, wherever you need them.[/li][li]Some more buzzwords: Hardsurface, Organic, Weathering, Morell[/li][li]No UV mapping necessary, very useful for complex objects and the use of procedural textures.[/li][li]Statistics: Get an overview how the actual curvature values are distributed.[/li][li]New Distortion Shader Slot: Apply distortions by curvature! Allows to mix in also 3D Volume Shaders, so also this approach can be used without UVW Mapping![/li][li]With a little tweaking, effects close to Ambient Occlusion or Subsurface Scattering, can also be achieved.[/li][li]For artistic use with deforming objects (animations).[/li][/ul]More detailed information can be found in the manual hereor on the homepage.