Anyone else know of this as a bug?


#1

I’m just wanting to see if anyone else has experienced this under 7.5 or if it was a fluke.

I was starting to light a normal and straight forward scene so I had the render region up. When I had finished lighting the scene…I closed it…but then noticed XSI was becoming very unresponsive…

Looked down to the lower right and saw that the render region was still going! Every update that would normally refresh it was refreshing it…

I tried redrawing the window and closing it to make it go away, and turning off auto refresh…but it persisted. Closing the application and re-opening it “fixed” it…but it was really odd to say the least.

OK, while I’m at it another one. When I apply the toon ink shader to the camera, select the camera and then hit ctrl-7 to bring up the render tree for the cam I get a very long line of shader nodes, all in a column, that alternate between constant and too ink…but no material node…and I can’t select the toon node and open the ppg…I can get to the shader through the camera’s ppg though…

I have a number of others…but these are the most distressing so far. Like I said, I’m going to write SI soon, but I’m just wondering if I’m over looking something or if others have had a similar experience before I do so.


#2

It looks like there’s something wrong with the latest camera-shader connections since 7.0.
Apparently it’s not just the (similar) issues with the tone mapper shaders, but also with the toon shaders as well.
I would definitely let SI/AD know about this, as the tone mapper shader behavior was noted several times during the beta of 7.5 but not entirely fixed…

rob


#3

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.