I’ve copied a machine (a group, comprised of smaller groups) from one scene and pasted it into another. I then tried to freeze its transforms, but get an error message notifying me that an element of the machine has incoming connections. So I locate that element in the Outliner and break the connections. Try to freeze transforms again. Another message about another element with incoming connections. Problem is that there are dozens of elements involved, buried within layers of groups.
Is there any way I can break all connections in this group in some global fashion?
TIA, all help much appreciated!