Any idea what this 'base tag [normal]' is?


This came from a FormZ model imported into C4D.
I checked different sites and Maxon documents, but can’t find anything (am I blind?).
Thanks in advance!


the normals tag is generated on import of data, mostly from cad/nurbs apps and it literally replaces the normals of the mesh with what the original mesh had. this helps maintain the look of the imported data. paul everett has a number of normals tag manipulation tools in his 10comm pack.


That may explain the inverted normals everywhere… I’ll check out the tools as well.



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