hi
any one know any good articles about next gen games from a developers stand point.
stuff like polygon count limits, texture limits, SFX capabilites and so on, just about anything to do with next gen
thanks
hi
any one know any good articles about next gen games from a developers stand point.
stuff like polygon count limits, texture limits, SFX capabilites and so on, just about anything to do with next gen
thanks
“Let me think… um, NDA, NDA oh, and NDA”
All that stuff you are asking is unlikely to be answered.
If it is… then they better hope their employer/publisher doesnt find out! :eek: :deal:
Sorry I can’t be of more help mate.
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