Hey guys, I just want to know if you ever made an animation with the Mental Ray GI and FG or only with FG, because I can’t believe that MR’s GI and FG are ready for production. I mean rendering hours on a single frame and still have some artifacts (with a lot of tweaking, too) isn’t very production friendly. Brazil for example, is not fast but it’s faster and the images are much more clean. Why is GI and FG includet in MR when it’s not very useful and production proven (maybe it is, but I don’t thing so). I like every byte of MR exept this GI and FG engine. OK maybe it’s just me and I am not as good as I though, but rendering hours, days or even weeks on an short animation can’t be normal (for high-standard studios maybe but not for a single PC artist).
I hope that mental images will improve the GI-FG part of Mental Ray in the next versions.
It’s damn disapointing…
Edit: Oh and if one of you ever made an animation with GI-FG/FG, is it at least completly flickerfree? (HOPE SO)