Animation Session 8 - Phone Call - July 20th > August 10th


#1

Hi Everyone ,

This time there is no pause between the animation sessions.

This sessions theme is: Phone Call

Rules:

- Have your character react to a phone call. He has to react to the ringer , and has a emotion change while on the phone. Emotion change examples: happy to angry , disinterested to interested , etc) The animation has to have a conclusion , meaning do not finish the anim when he is talking on the phone. no unfinished animations please.

- Since we are not using sound , do NOT worry about lip synch. your character doesnt even have to talk if you choose to do so. the focus is body acting more than lip synch.


-Location can be anywhere. (park , house , bedroom , space station , etc)

- Animations can be between 10 - 30 seconds.

- Modelling should be kept to a bare minimum , [color=red]no need for detailed environments and texture maps. [/color]

- You can use pre-rigged characters

- [color=red]No camera cuts. The camera has to be static. [/color]

-[color=red] No need for lighting/rendering. Playblasts are acceptable , the focus of this session is animation so do NOT hide the character by making a dark scene.[/color]

- [color=red]NO Sound[/color]

- This session starts July 20th and goes until August 10th.

- Please post all your WIP’s in this thread for critique.

- Animation done prior to this session is [color=red]NOT acceptable. please create new animation for this session. [/color]

  • WIP and Final animations should be 320 x 240 or 640 x 480 , using quicktime with sorenson 3 codec. Try not to use DIV-x since there is no way to scrub the animation and it makes giving critiques that much harder.

  • You can post any questions you have about the session in this thread .

-----------------------

Best of luck to everyone !

Ali


#2

ehehe

cool ideA!!
as usual!

good


#3

I’m in! :slight_smile: Hopefully I wont cut this one as close to the deadline as the last session :thumbsup:


#4

Ok i’m gonna do this one this time. I’m a big time slacker


#5

Are we restricted to 1 character or can we use more than one?

I want to animate this character:
http://demented3d.com/3d/kat.jpg

Talking on her cell phone while taking her pet demon on a walk.
http://demented3d.com/3d/demon.jpg

As the conversation goes from good to bad she’ll start yanking the leash unconsciously and put the critter through some pain. Or keep him from a fire hydrant. not sure yet. :twisted:


#6

do we get cookies if we do good job?


#7

OK im gonna actually try and finish this one… Count me in :slight_smile:


#8

Ok. Serious question. Can a character react to a phone ring, but end up NOT picking up the phone, or it has to have some form of conversation?


#9

SERIOUS question: I’ve a character from AlienZ project , already rigged.

Can I use it ? or it could be considered as “to take advantage”… ??


#10

this should answer your question


#11

ok ok :slight_smile: :smiley:


#12

Can dynamics be used for non-character based elements in the animation?


#13

Ok i´ll try it, :thumbsup:

someone knows where can i find a good rigged characte for 3DMAX


#14

alexandrecollac

I use maya,

but http://www.3dluvr.com/pepeland/Misc/Boped.htm

:hmm:
here


#15

I’m gonna see what I can get done. This sounds like fun. Never tried character animation before. :slight_smile: this should be fun.

Geoff


#16

Tnx, but the link is not working.
can´t download


#17

Do I have to include the location in the animation?


#18

try this one alex… Maya rigs that rock


#19

wicked this is just the kind of thing i was hoping for, count me in.
right now im thinking of the situation you find yourself in when your mobile rings in your jeans pocket and your driving at a busy time.


#20

Tanks Remi, but i need 3DMax rigs. :thumbsup: