Originally posted by RAINpit
[B]well, thank u for u’r replyes
one last thing that really bugs me and i must ask.
i have noticed really great water (especially the wakes and foam), and great particle effects (smoke, clouds-which i believe were mattes, and dust). now given my knowledge of xsi , and knowing it lags a bit in this field without proper scripting, i just wanted to ask u if u used any 3rd partyes for these effects, and if u had alot of scripts involved (other than the classic workflow - improvement scripts).ciau [/B]
Well, to be compared to Blizzard in any way is a huge compliment. We hold their work in the highest regard just like everyone else.
As for 3rd party apps, we used Realwave for the water. The foam was a combination of animated textures and particles. Atmos was particles too (you don’t always need amazing particles to get good reaults). Cloth was Syflex and XSI native cloth.



