I’m still young in my Maya/Animation journey, so I’m working out some kinks as I’m working on my first project.
My question is about object interpenetration … do you worry about it when having a character interact with other objects, floor, characters, props, etc.? For example, when placing a foot on a floor, or on a step, do you need to check that you’re close enough to be realistic but make sure that the character is not interpenetrating with the floor or step? And same thing when the character has to hold a prop, or hit another character with a prop … what’s your approach to making sure you hit with the surface of the prop, but that you don’t interpenetrate the prop and the character?
And a specialized case … what if you want to show that a character has his/her face pressed up against a window … how would you accomplish that as far positioning/keyframing the character close to the window and showing that the flesh is smooshed but not going through the window.
Would appreciate your input.
Thanks.
