Hey folks, I love Wings.
Absolutely love it.
I’d like to convert my model from Hash’s A:M to a poly friendly format.
When i export the model in .Obj and bring it into Wings, I notice all my patches are divided in half ( polygons )
When I delete some of the polygon edges, I get a nice smooth model. ( Are these now what are refered to as ‘quads’ ? )
The only problem that I have now is that when I meet up with a 5 pt. patch, I can’t select any of those edges inside the patch to delete them.
I brought the model into Cinema 4D and was able to delete the areas of the 5pt patch that I couldn’t get to in Wings…but…when I bring it back into Wings and begin deleting any other edges, the model disappears.
Any clue as to what I am doing wrong, or any tips on working with 5pt patches ?
Also, what are the blue areas of the mesh ? I assume they are areas that have the normals flipped the wrong way.
( I can hear it now " Read the manual dumbass"" )
Thanks !
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