Animation Layers for combining rotations


Hi all,

in R20, is it possible to have several relative animation layers affect the rotation of an object, basically to combine 2 or more rotation animations?

(Hitting the “Record Active Objects” button with the “Rotation” button active just won’t do anything on any but the “Default Layer”)

Thanks for any suggestions.


There are a number of approaches to compound animation, but the simplest would be to have a spinning object inside a null, which also has its rotation. Of course you can nest as deep as u want for complex anims.

If you need to use tracks or anim layers for another reason…pls share more…