Hey everyone, my name’s Frank. I’m planning on studying 3D arts on the university, but I’m more interested in 3D character animation/rigging than modelling. I don’t know how to draw, nor do I have the skills; but I’m pretty good at keyframe animation in general, working with motion capture performances, and doing facial animations for human characters (I also know a lot of other stuff too, like 3d compositing, rendering, multimedia editing,etc.).
I noticed that most of the universities around here (Brussels, Belgium) require hand-drawing talents, even for character animation; so I was wondering, [b]is there any way to study 3D animation without touching the modelling stuff? Or do I really need to learn how to draw and sculpt?[/b]
And most importantly, nowadays do 3d modellers and 3d animators work separately, or do the 3d modellers also know how to animate their creations?
Frank