A current jobs asks for some simple particle animation and there is one hurdle for me to make a decent looking simulation. Problem is that I usually don’t do partcle or dynamic animations and I don’t have a clue about expressions.
What I try to achive are some particles traveling through a tube and at the beginning they are far away from each other. I achived this by using a “Self Collide Width Scale” of maybe 1.5 and at the end of their journey I want them to be very close to each other.
So if there was soemthing like a ramp to edit that value over time I would be happy…but there isn’t
any ideas !?!
Thanks in advance for your help.