Elo everyone…got a bit of a silly question here, I’ve been using maya ever since it came out so either I havent remembered something or Im loosing it or somthing. Well here it is…
Is it possable to animate the translation or rotation of an object after you have constrained em? I know that the constraints put keys in the channels, I know in 3ds max you can create an animated offset for this. can this be done in maya but without creating more nulls?..locators.
thanks in advance