Anetta Audi R8 Posing/ All Critiques


Hello guys, I am a new member to this forum and fairly new to 3d in general so i would like to introduce myself. I am a 18 year old Full Sail Student studying computer animation. I just recently finished my first 3d human character model in Maya. I gave her a simple rig so i could pose her on this Audi R8 I made a while back. I’m now in the process of texturing her but i have been having complications with this part of the project. As of now she has a maya fast skin shader on but i cant seem to get the a good looking render because i’ve looked up some tutorials on realistic rendering like Eat3d and Creative Development but i still cant manage to really get it down. If anyone would be so kind as to give me advice on skin texturing it would be much appreciated.


Hi there,
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I’m not quite sure but isn’t the wheels turning the wrong way since the car isn’t pointing in any specific direction or making a turn? Do you use default lightning for the render? It’ look quite odd. The texturing is not my strong-side so no critique there, anyway keep on posting your progress.



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