Anatomy Thread of Ghoul


#70

love your stuff ghoul especially those z brush anatomy sculpted studies. sketchs progressing nicely. keep em sketches coming, and a little more sketches using value to show volume.


#71

wow really good studies there. I believe that if you can feel the forms in 3d it becomes easier to draw the figures then. So I think this will really help you out. I wish I could use zbrush.


#72

hey, thanks guys for stopping by!

did some more of my 3d figure…defining the muscle masses and slowly moving to individual muscles.

-ivan


#73

Those are nice studies ivan, but somehow I feel something odd on legs in side views, may be that’s just me. I think sculpting different poses will help understand muscles better rather than standard standing pose.


#74

Hey Maulik! This pose is just for easier symmetrical modeling, and later I’ll be posing my character and make him ripping his skin off!

here’s the update, I’m getting serious with those muscles, trying to be clean and define everything and make it readable before getting into even more details (mucle fibers and stuff). Also I left the hands, feet and head the way it is for now. Will be looking at it later!

If someone spots something odd in the model please let me know! :slight_smile: by the way…are those pectorial muscles a little too broad?

thanks

-ivan


#75

nice updates Ivan, I like the leg muscles now :slight_smile: I meant that rather than posing a character after modelling why dont you model the figure directly in a particular pose. I feel it will help a lot more to understand how muscles work. Keep it up :slight_smile:


#76

HEY …IVAN…:thumbsup:

GREAT job so far…:applause:
I was thinking that if he is going to have big shoulders and chest, then he should also have larger wing muscles/latisimus dorsi.
If you make his wing muscles flare out more at the top, with more bulk, it will give his upper body that V shape that is always present in a well muscled male.
The V shape will enhance the proportions of your figure. Right now, you have the beginning of a V at the bottom, but then it becomes a straight vertical at the top, instead of continuing as a diaginal that creates the sides of the V.
Keep going,…he’s looking great so far…:thumbsup:
TAKE CARE
Glenn


#77

Hi there! Thanks Maulik and Glenn for suggestions.

First some traditional life drawings. Those were pretty quick and rough as the model was my girlfriend, and couldn’t keep the pose for longer period of time :scream:. But she is wonderful and enjoys when I draw her… Also I’d like to note that for the first time when drawing from life I was able to identify most of the structure, and I can say it really helps as you sometimes don’t see clearly what is there, but when you know what is there you can accentuate it in your drawing! great feeling :slight_smile: …still, there were some things and folds I just couldn’t understand…:slight_smile:


and here is the progress on my ecorche model…didn’t work much on it, defined some muscles better, did some head muscles, and fixed (hopefully) the latissimus dorsi V shape as suggested by Glenn (thanks again!) I’ll probably pose him next and continue from there…

comments welcome!

-ivan


#78

I really like your life drawings, am really impressed with proportion and rhythm. How long approximately did you take for each?


#79

hey everyone!

No update for quite some time, guess it’s how things work - with pauses :slight_smile: Also one month of my life got consumed by world of warcraft…

anyways, here’s some stuff I did recently:

few no-ref’d drawings, some traditional some digital:

a couple of life drawings:

…and my male ecorche, will let it as is for now, maybe come back to it sometime in the future:

Hope you like it!

comments are welcome!

-ivan


#80

…few more drawings, focusing on torso mainly, also trying to express with values and light. the first is traditional, no refs, just added some highlights digitally. The others are digital, referenced from various photos and drawings.

-ivan


#81

OMG!!!:eek:… How the heck did I manage to miss this thread!!!.. Awesome work on the ecorche, Ivan!!:applause:… I have a bit of a problem withthe legs, though… The gap between them at the crotch seem to be slightly exaggerated… same thing under the arm… a bit too much gap… when you look from the back. Fore arms seem a little short, and so do the legs…

Keep up the good work!:thumbsup:… will keep watching! :scream:


#82

Hey Anand, thanks for kind words!

You probably missed my thread because I have a bad habit of letting it collect dust for months and then returning back :slight_smile:

I think you have the point about the ecorche, some people have said that arms are a bit too short, hopefully will fix it sometime. The larger gaps between limbs and body are the result of my previous experience with models for animations, as I usualy make something that I’ll animate later, and it’s a good idea to keep vertexes from different surfaces away from each other… so I guess I subconsciously followed that in this model hehe :slight_smile:

Thanks again for comments mate, really appreciate!

here’s a bit of…ermm…doodles. Having fun with anatomy.

-ivan


#83

HEY …Ivan… …GREAT TO SEE YOU BACK IN ACTION…:slight_smile:

GREAT proportions on those first few figures, and lots of fun proportions on that last batch…:slight_smile:
In the streching out ones,…with the stomach muscles, you might try a hollowed out feeling/concave
for the area below the center of the rib cage, and then let the forms get rounder and muscles more visable as they get lower towards the bottom muscles,belly button devide… and intersect with the hip and groin area…might give a more natural breathing in kind of look…just a passing thought…:slight_smile:
You might also do some compression studies, …where the figure is bending forward, bringing the hips/pelvis towards the torso, compressing the stomach muscles, and you might even throw in a twist between the torso, and the pelvis,…just to challenge your imaginations memmory… :slight_smile: …just another thought that will enable you to challenge yourself, and will also enable you to take those figures to a higher level…:slight_smile:
REALLY looking forward to seeing …MORE of your works, and progress…:thumbsup:
TAKE CARE
Glenn


#84

Hi Glenn!

always a pleasure listening to your comments :slight_smile: Yes the area below the ribcage should be more concave…I feel I ventured into the unknown when started stretching the figures, and will try everything. I’m beginning to think that stylization is the essential thing to any art form - to more or less extent it’s always present in any good works we admire… ah, and that twisting of pelvis/ribcage gives so much life to figures, but most of my attempts ended in disaster :scream: . Hopefully I’ll manage to do it soon!

thanks!

some more exploring here…trying to get to something I like. And some arm studies, some are quickie master copies (you’ll know which ones :)) and some my random posing tries…lots to learn I still have…

…might also try zBrushing some of those figures with odd proportions to see what I can come up with.

-ivan


#85

…ok here’s another set of figures from imagination…tried a little composition of figures here, had fun doing it :slight_smile:

comments welcome

-ivan


#86

Hey Ghoul

Great thread you have here :thumbsup:

Mark

Edit : LOL try Shadowbane, got me for 2 yrs or acually don’t !


#87

Hi

nice studies!

I like that composition with the ropes.
The lady, 2nd from the right, her right foot/calf are a bit too much emphasized to me.
It is causing my eye to go upward and then follow her right arm downward to the seated girl. But then my eyes get stuck in this small circle, while I think you meant to lead us from the middle person’s legs over to the seated girl on the right and then upward back towards the center of the picture?

Anyway,
twas really nice trip :slight_smile:


#88

HEY …Ivan…:slight_smile:

Starting to get some nice twist in those figures…:thumbsup:
REALLY like your multi figure composition study…:slight_smile: …You might think about putting some half figures at the top of the ropes,…reaching down and back into the scene…maybe pulling up the ropes, or whatever comes into your mind/imagination…would lead the viewer back into the below/ main scene, and would create a tension between upper and lower elements, with the ropes being the go between…just a passing thought…:slight_smile:
ANYWAY…GREAT JOB…:thumbsup:
TAKE CARE
Glenn


#89

Hey Mark, thanks! And I won’t try Shadowbane for sure, Warcraft was enough… I love blizzard and all, but that game should be illegal like drugs are :slight_smile:

Hi Johan, thanks for taking a look at the composition, you’ve got the point there! I did not think much, I just drew figures one after another trying to relate them to each other… maybe I didn’t even deserve any deeper analysis :scream:

Hi there Glenn! Ya, maybe I should’ve put something up, seems empty now when you pointed it out :slight_smile: Anyway that was just me practicing, I don’t think I’ll refine that drawing hehe. Thank you for having a look!

Here’s some more multi figure compositions…seems pretty interesting to do these. I am trying to pack as many figures as I can to small space entangling them with their own bodies :slight_smile:

Thanks again everyone!

-ivan