wow you keep getting better and better… some great material here!
btw, I so love the quote in your sig! It’s pure poetry!
wow you keep getting better and better… some great material here!
btw, I so love the quote in your sig! It’s pure poetry!
Thanks, NR43… still long way to go… your encouragement helps a lot.
Thanks a lot, Intervain!
Thanks for dropping in, Richa. glad u like my models.
hi Aggie!! thanks for dropping by… a friend downloaded these images from god-knows-where! Let me see if I can upload them as a zip-file some where and post the link… I guess I will need Rebecca’s permission first.
Coupla more Ben Miller studies:


more female nudes- this time from characterdesign.com


Hi…Anand…
Just popping in to say Hi, and THANKS, and to see what you have been up to…lots I see…great drawings.
Really like that last one…captured the twist and tension between the torso and pelvic area
perfectly…really nice flow to it.![]()
Real pleasure seeing these…Always an insiration…
TAKE CARE
Glenn
Hey! Great sketches. I always found it harder to draw from photos than paintings. Don’t know why really, some paintings are photorealistic. You’re doing a great job drawing from those photos. Nice foreshortening in the sketches with the girls playing volleyball. Foreshortening is so freakin’ hard 
Continue with this nice connection of 2d and 3d pieces :bounce:
Maybe you’ll even make some paintings? 
Hi anandpg,
You have really good studies going. The foreshortening reads pretty well, I think. I would watch the proportions on the arms in a few of the figures, though. One way is to check the negative space from, say the head, and the length of the arm. If you were to run a straight imaginary line from top of head to end of fingers, for example, is the nagative shape formed by the arm and shoulder to head, long or short or boxy? This is one way to see if the placement is correct and also trains you to look back and forth to areas correctly placed to help adjust area or limbs not sure about yet. If this doesn’t make sense, let me know, and I’ll try and come up with a different explanation.
Also thank you for your offer of your expertese in 3D. Would you by any chance know about Maxons’ Body Paint 3D for a Mac?
Hi Glenn!! Thank you so much for the kind words!!
Hi Razz, Thanks mate!! paintings?.. I dont know…:shrug: never been much good with colors.:sad:
Hi Aztc… Thank you so much for the feedback… My proportions are always a bit off.:sad:… hope practice helps… I think I somewhat get what you are saying, but not sure I got it right… can you explain with a drawing?.. paint over one of my sketches if you like.
And, Aztc… I used Bodypaint once for my “Master and Servant” Challenge… on a windows PC… Its a pretty decent 3d paint tool… planning to do any texturing?.. Try a couple of different packages before settling for one… There used to be one called “DeepPaint3D” … dont know if its still around… that was a simple and straight-forward one… But I would say, try texturing in ZBrush before you try anything else!
Excellent sketches! I dunno how you can say they are poor quality. Great sense of shadow too.
Wow, great thread!
Your 3d works are really outstanding, insane detail.
Your drawings are also really good,
seeing great value structures and a nice looseness to them.
Wish I was this comfortable with the human body.
Stunning stuff,
ciao!
Hi, Womball, thanks, dude… i try my best.
Hi Demented…Thanks a lot!!
I started sculpting again this weekend!! I started on Rubens’ Descent from the Cross (outside left)
I am still working on it… I decided to post WIP images this time, so as to get some C&C early on. I will try to post updates on a daily basis… really want to see this one to the finish some day… hehe!!




Hey Anand,
great model sofar
I would suggest making him lean a bit more on his stick. He’s an old man and acc to the ref it looks like the weight of his torso should be moved more to his right side.
The negative space between his left arm and his torso needs some tweaking too.(see the shape of the black triangle torso, upperarm, lowerarm). Maybe his upperarm is a tad too long? Not sure though.
Can’t say anything on muscles and their places as your knowledge on that topic exceeds mine by far 
Really looking forward to see more of this project!
HEY…Anand…

FANTASTIC START…:applause:
Only thing I notice, and I am not sure about, is the size of the feet and hands, and the bulk of the calif muscles …you might try making them bigger.
Not sure how far you are going for total accuracy of the painting, or total accuracy of the way the figure would appear in real life.
Rubens does a lot of exageration of curves and form, to get the flow, and strength in his figures, by adding bulk, mass, and size of muscles.
That old man, may be old, but by the looks of him, I wouldn’t want to go up against him, if you know what I mean…
Just a little something to keep in mind as you are sculpting him…exagerate…
Hope I have helped a little…just thought those points worth mentioning, before you got too far along in detail…
Am really looking forward to seeing the progress on this…THANK YOU FOR SHAREING YOUR STEPS…VERY INSPIRING WORK…I am really learning a lot by being able to see your step by steps…THANKS…![]()
TAKE CARE
Glenn
wow - a great mix of drawings and rendered images - both very accomplished. Good work!
Gord
hey anand!
very nice progress on the “rubens” and your life drawings are great too.
i don’t visit your thread often enough.
-r
Hi NR43… Thanks for the feedback… I will look into all those areas as I progress… I will remember to put in the staff also… I should be able to balance the weight better then… thanks a lot!![]()
Thanks a lot for the comments, Glenn!! You are right about exaggeration… I have tried to do that in the update here… thanks for making that point! I will try to give him a more ‘formidable’ look as I progress…
As for accuracy… I will be satisfied if I am able to capture the ‘spirit’ of the figure in the painting atleast in a small amount… which you are helping me do… but not looking for an exact representation…thats beyond me!! thanks a lot for the guidance!!
Hi Gord!! thanks for dropping in!!
Hi abyss!! thanks a lot!
Hi womball!! thanks for the feedback…! will remember your point.
updates(still very rough):




Hi…Anand…

Beautiful job so far…:applause:
Be sure to capture the curves, strenght, and power of that leg that is coming forward.
Bulging calif muscle, pressure on foot, ankle ect…alot of weight on that one foot…:eek:
That leg, is catching all the weight, and all the muscles are reacting to that action, creating
all those nice snake like curves,…which in turn, creat the forward …MOTION…
Really like the way you beefed up the upper torso and hips…has the feel and SPIRIT of a Rubens now…to me anyway…AMAZEING WORK…Anand, and very inspirering for me. This kind of work with Z BRUSH, gives me something to aim for with my own works done in Z BRUSH.
Thanks also for all the step by steps, really helpful…![]()
TAKE CARE
Glenn