I’m just realising that ProRender from AMD is a thing. It’s news to me and in summary it’s:
A physically based ray tracing engine, with physically correct materials. It’s open source and free with plugins coming to Cinema 4D (and Blender, 3Ds Max, Maya, Rhino, Solidworks).
It uses CPU and GPU simultaneously and is based on OpenCL 1.2. It’s not just for AMD, but any OpenCL card can use it.
Is it jus me, or is AMD on the move lately with Ryzen, Vega and these things on the software side?
Let’s see how good it actually is, but it’s coming and it’s freeso let’s hope it’s got legs!
Has anyone demoed it or heard more about it?