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No matter what modeler you use you of course have to get the model into the .lwo format cause you have to use the plug in Wegg posted earlier. Or if there is AM plug that will import obj then I wouldnt see why that wouldnt work. Sorry about not being clear. I dont do any touch up in AM as I wont be rendering in AM.
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I used the plug in that Weg posted a link to earlier in the thread.
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I noticed with more complex models where some of the points in the polys intersect the planes of other polys it confused the plugin exporter that Wegg posted a link to. So in that you could avoid that problem from the begining by not modeling that way. The model I used was an older one that was to be used solely in LW where the above isnt a problem.
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You could do the facial stuff in AM. Im just more comfortable making morphs in LW’s modeler.
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I have not run into the problem you described
Your conclusion is one I share. Im not sure this would work in a studio of size but for me it’s not so bad that I would consider it an option.

