ALIENWARE Challenge Entry: Yas Koyama


#1

Yas Koyama has entered the ALIENWARE Challenge.


#2

this is a quick sketch…should be pretty easy to model…hopefully can get some cool lighting to really add some dimension to the render. still needs someting extra.


#3

I know pods are overused in “alien” themes…but I needed something to add light to the scene…couldn’t come up with anything else.


#4

polygonal models…took approx 4hrs.
ready for UV mapping


#5

this is the scene with the pods in place. still need a little more… maybe some cool looking particle clouds swirling through…we’ll see.


#6

Hey There, very nice looking! what are you thinking about with textures? what type of light will come form the “pods”?


#7

lighting test…added volume primitive.
texture still needs tweaking.


#8

I’m thinking of adding a city in the background…to get a sense of scale.
maybe on the ceiling hanging or strung out between the columns.
any suggestions?


#9

Very interesting, kind of different, and beautiful
:wavey:


#10

added city…needs a little more atmospheric effect.


#11

I like the last version very much. Very nice work.
Best luck.:thumbsup: :wavey:


#12

Wow Very nice, I really like how you are lighting the room, Good job!!


#13

Thanks you guys…I really appreciate it.
I’m still tweaking the image…changing focal length and camera angle for a more dramatic shot…Scaling up the city.
Running out of time.
I hope I can finish.


#14

This is my finalized camera angle.
now i’m ready to composite and tighten up the render.


#15

This is a shot of the diffused, spec, shadow and fog passes rolled into one.
Each will be tweaked individually for the final render.


#16

Here’s the final image.
any crits or suggestions are welcome.
It’s been fun…and everyone has some incredible work.
Thanks.


#17

Yes, you have chosen the best pick. This is certainly beautiful.
Best luck :bowdown: :wavey:

I would be honored if you have time to visit also my thread


#18

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