the first version of the head i made was like that but i lost it on my old pc.
i see… d’oh :rolleyes:
i don’t know about the body really. it does look like the sketch, but we may still get some problems with animation. most parts look fine, but esp. because we will have squash & stretch on the characters (as far as i know) some more edgeloops along the limbs might be useful to define the shape. 4 segments on the fingers also seem very low to me, again it looks nice on the stills but the deformations might not turn out right, with 4 segments you’ll always get this perfectly round look, and the area between two fingers looks too smooth. i would have gone for a minimum of 6… but lets here what the others have to say (mr modeling director ila?)




