Album cover Crash test 'Breakthrough'


#21

hi miloman,

I know you’re almost done but I’ll say what I was going to say anyway.

When I first looked at it, it took me about 20 seconds to even notice the pane of glass at the bottom. Seems like a long time. The reason is because the reflection looks almost like what’s above it, almost the only giveaway is the edge on the glass.

Through your lighting changes, I believe you’ve succeeded in making the glass much more visible.

However I’m not getting a feeling of “breakthrough” at all with this piece. I just imagine the dummy bouncing off the glass like a plastic toy thrown at the floor.

I feel that the breakthrough concept would be much more gratifying if you were looking directly through the glass as the dummy’s head was smashing through it in your direction, with shards of glass busting out, etc.


#22

I like your initial concepts(though I like the more artistic second choice better) but I have a question. Why did you decide not to do a full “breakthrough” of the glass? As in the dummy already 1/4 or 1/2 through the glass with shards breaking around him would make for a more dramatic composition, though I can see why you would choose this up as a “buildup” shot.


#23

Great work! Love the texturing and modeling. I was going to suggest motion blur but it looks like you’ve already done that. :wink: I did like it a little better when the glass was a little broken though.


#24

Hey guys thanks for the feedback, my reasons for not actually having the glass break was because i feel it’s too obvious especially considering the albums called breakthrough so opted for the milli-second before impact to create tension. the more graphical version with the white dummy although all well and good was too cryptic for my liking - the angle i chose was the same angle you would get from an actual crash test which is something i didn’t want to deviate from too much, wanting to keep it somewhat sterile.

Anywho thanks!


#25

For what it’s worth, I think it’s better the way it is, it does give it more tension. I definitely prefer it to the more conceptual option b. I also agree that having the glass broken would have been too blatant.

If you were still going to change this, I would suggest that the detail where the arm that holds the glass meets the wall is not as high as other mechanical parts in this image. I would suggest that instead of having that thin strip of bars, maybe it could be a strip of teeth mated with a gear in the arm.

The mechanical detail in the dummy and the cameras looks really good by the way.


#26

thanks Morlan, i’m glad someone finally agrees :stuck_out_tongue:

If you were still going to change this, I would suggest that the detail where the arm that holds the glass meets the wall is not as high as other mechanical parts in this image. I would suggest that instead of having that thin strip of bars, maybe it could be a strip of teeth mated with a gear in the arm.

i maybe tempted to have a look at this, thanks :smiley:


#27

I’ve been troubled by this image for the whole weekend. There’s something in it that looks wrong to me, and I think at last I’ve got it.

I feel it to be too static, does not create any tension. I believe it’s caused by the fact that the dummy is “dead weight”. You just launch it and it will crash through the glass. There’s no life in it, so it does not really create any tension. Even in a car test, the dummy is sitting in the car “pretending” to be driving, but yours looks too dead. I have the feeling that a change in pose that hints that it may be trying to avoid damage could greatly enhance the image. Maybe it could have it’s arms protecting it’s head …

P.S.: Not sure how to explain that in English, I hope you get my meaning.


#28

Hmm I see what you mean, but the point of the piece is that its a crash dummy and if i were to make it ‘alive’ it would bring in a whole new sub-concept that I feel would convolute the final piece and meaning, like this it keeps the focus on ‘breakthrough’.

thanks for your time, didn’t want to trouble you the whole weekend tho :slight_smile:


#29

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