Hello guys,
I am new here, hopefuly you can help me with some troubles.
I am rendering a truck in maya, the toonshader gives me this result :

I would like to know if it is possible to see the back outlines of the truck (like seing the wireframe of it)
Is there a way to bake the textures as an entire map with toon or is it camera based ?
I tried already using UV’s as opacity map but the result wasnt aesthetic and was varying too much depending on the model.
AiToon is better looking but doesnt let me see some objects in want visible inside the truck and doesnt give me the full truck outlines.
I hope thats understandable,
I you have any idea, solution, tips that would be nice.
Thanks in advance !