ok…I played a bit around with it.
in my experience the explosion deamon renders always slower. but that does not mean you should not use it. just keep it in mind 
I don’t understand why you aren’t using the AB shadowmap.
your noise bias was set to 0.1. I setted it back to 0.5 just out of curiosity, and dadaa…rendered superfast 
I also tried to uncheck atmospheric shadows in your lights, and that speeded it up again. of course it’s against the logic…but in some cases you don’t need the spuer detailed shadowing.
oh…btw…I had no crash at all.