You find it easy to deride things that you donât really understand, Georgie. Iâve noticed this.
First off, welcome to the discussion. The 2.80 overhaul has been the topic if much discussion here and elsewhere for the better part of a year plus. Better late to the party than never.
Second, itâs not that it took 10 years of âmoaning,â as you so succinctly put it. Creating a whole new UI and UX isnât a trivial affair, especially with an open source project. There are a lot of players on the board, a lot of structural considerations, and so much coding and testing. You donât just prototype it in PS and then slap on a new skin. Thatâs not how it works. When a UI is so tightly integrated into the entire experience, no change is made lightly or swiftly. Itâs the same reason why the NewTek team cannot simply integrate Modeler & Layout overnight and why the various changes to both Maya and 3dsmax took many years.
Third, if the UI was not overhauled earlier itâs because A) there were many more pressing concerns than UI/UX that needed addressing first, B) various plans and resources need to be shifted into place before change occurs, and C) it was only the larger non-Blender community that was clamoring for change, not the current users. The established end user had no qualms with the UI or UX situation. In fact, they were quite happy with it in light of how unevolved the pre-2.4x versions were. 2.79 was loads more polished than earlier releases. Also, whenever youâre dealing with a large community project, you have to handle it like a massive game of chess. If you donât, everything falls apart. To my first point, keeping Blender relevant was something more than UI related. The BF was far more concerned with keeping its features robust and up to date than tweaking a UI that only the non-user seemed to complain about en masse.
I get what youâre saying. However, 10 years is hardly as long as you might suppose. Some of us have been in this very community for 2x as much time and have seen certain apps change far less. Also, the only ones moaning are the ones who couldnât see the larger picture. UI is a nothing burger thing. I would rather deal with a program that was powerful, but complex than one that was easy to use, but rudimentary. (This seems to be, imo, the Houdini philosophy too, fwiw.)
Having said all of that, please chill with the rhetoric, rants, and obsessive use of emojis. CG Talk is a community of professionals. It is not a sub-reddit for you to act like a child on. Comport yourself as if you were in an office. Here, you are among your professional peers and quite possibly clients or employers. Thanks.