Advice - Vray vs UE4


#1

Morning All,

I wanted to get some feedback on how I can get my UE4 renders to become more Vray like. Enclosed are a few example images from each scene.
Pretty straight forward on the setup of of each. Vray using a dome light with a HDRI in it and UE4 using a skylight with a hdri and sunlight.

Any advice would be appreciated it. Thanks
Alex


#2

Your GI mix on the Unreal side is a bit low. It’s always going to be a challenge to equalize raster-rendered graphics with modern raytracing, but you’re not too far off. It’s still obvious which is which.


#3

Thanks for the taking the time. Let me ask you what you mean GI mix, is that a setting?

A


#4

I just mean that the Global Illumination in the Unreal shots isn’t very strong. That may or may not be something you can tweak inside Unreal 4.x, I haven’t used it in awhile.


#5

Gotcha!
I will look into that…maybe I just have to fake till I make it…

Thanks